dioramas
A wonderfully messy diorama
This diorama is based on Super Mario Wonder, and I designed it before the game was released as a challenge.
I found it interesting to propose a traditional 2D Mario level on a 3D circular premise.
From there, I based it on the visuals from the only trailer available at that time, and I created two sides: one during the day representing a normal level, and the other at night representing when we collect the Wonder Flower.
The tornado at the bottom emerged at the last moment when I was unsure how to justify the base of the diorama, with the main concept being to use clouds to support it.





