Orein Studio

Hand-painted textures

I usually obtain textures through geometry projection, and this time, I wanted to challenge myself by using Krita to draw the color of the textures.

This helped me step out of my comfort zone and learn new ways to obtain the remaining textures with Materialize.

The Watcher’s knife

A stylized weapon that I set out to create to have another object to showcase. The textures are also PBR, and I optimized the geometry as much as possible.

Since it is an object that can only be viewed from one side, the UVs are repeated to save space so that the textures take up less and have more detail.

Diving helmet

This was a diorama I sculpted while studying Blender.

t is focused on 3D printing and was divided into pieces to print it optimally while saving as much resin or filament as possible.

Vintage phone

This is a vintage phone that I modeled and textured to test my abilities in creating realistic and optimized assets for AAA video games.

The PBR textures help the light behave realistically on the object.