WORK FOR COMPANIES
The scenarios of Rivalia: Dungeon Raiders
This is part of the work I did as an environment artist and prop designer in Rivalia: Dungeon Raiders, available on Steam, PS4/PS5 y Nintendo Switch.
In addition to working on a large number of objects, I was responsible for designing the modular kits that allowed us to efficiently build all the environments of the castle.
Despite all the challenges we faced as novice developers, I am proud of the work we did, and I am very grateful for the opportunity to contribute my work to such a project.
I want to give credit to Iurgi Fernandez for his level design, to Ander Fernandez for the lighting, and to Jon Agorreta for creating several props and tileable textures.






